The honest answer is: unknown, and anyone naming a figure is selling you a course. The formula, however, is known, and your own numbers go into it.
The formula
Income = players delivered × payout per player. Profit = income minus acquisition cost. Both factors and the subtrahend are yours, and none can be lifted from somebody else's screenshot.
The first factor
How many players you actually deliver. It comes out of contact volume and conversion: contacts → registrations → deposits. Learned only on your own first run, small and tagged — how to measure.
The second factor
CPA or accumulated revshare. At 1win Partners the CPA ceiling is $250 per player and revshare starts at 50%; what you get depends on geo and quality — rate breakdown and lifetime value.
The subtrahend
Accounts, proxies, software, your time. This is the part most often skipped, and it is what turns «earned» into «worked». Counted through fleet cost and pricing the risk of a ban.
What to do with the formula
Put zeros in and test on small volume. One run, one geo, measured conversion — and you have your own figure instead of somebody else's. After that the only question is whether it scales.
Honestly about the risk
The vertical is not legal everywhere, the audience is sensitive, and account bans are a cost line rather than an exception. 18+. If you go in, go in with a model you have calculated rather than a hope.
Open 1win18+